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3D Artist (5-month contract)

Blackbird Interactive

LocationCanada
SeniorityMid-level
CompanyBlackbird Interactive
Verified recentlyChecked today
Compensation

Salary not listed

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Requirements and working style

Decision details from the source listing

Experience

4+ years stated

Work authorization

Must be legally eligible to work in Canada, Must reside in Canada

Schedule

flexible

These fields are normalized from the employer's text. Confirm details on the employer site before applying.

WFH.team analysis

What this posting tells you

Blackbird Interactive seeks a 3D Environment Artist for a five-month contract on a third-person sci-fi action game using Unreal Engine. The role requires at least four years of industry experience and strong game environment modeling, texturing, and modular asset pipeline skills. Remote-first arrangements are available, but candidates must be legally eligible to work in Canada and reside there. Compensation is not specified.

Role lane

Design and creative, Marketing, Product

Where you can work

Canada

Working hours

Timezone overlap is not stated.

Arrangement

Mid-level · Contract

Required signals
3D environment art for games3D modelingUV mappingBakingPBR texturingModular environment art creationGame engine environment art workflowsSubstance Painter and/or Substance DesignerCollaboration with art directors and cross-disciplinary teams
Preferred signals
Sculpting natural forms, organics, and foliageUnreal Engine PCGScience fiction and action game interestsWorldbuildingCinematicsVisual storytelling
Confirm before applying
  • Required timezone overlap is not stated
  • Compensation is not listed
Market context

Design and creative hiring on WFH.team

6,410active related roles
2,264new in the latest period
237.1jobs per 100 candidates
$179kmedian of comparable listed ranges

Category counts come from WFH.team's latest published remote job market snapshot.

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Skills and signals
3D environment art for games3D modelingUV mappingBakingPBR texturingModular environment art creationGame engine environment art workflowsSubstance Painter and/or Substance DesignerCollaboration with art directors and cross-disciplinary teamsSculpting natural forms, organics, and foliageUnreal Engine PCGScience fiction and action game interestsWorldbuildingCinematicsVisual storytellingRemote-first with flexible work arrangements; candidates must reside in Canada.
Job description

3D Artist (5-month contract) at Blackbird Interactive

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for a talented 3D Environment Artist to join our team!

BBI are co-developing a third-person sci-fi action title (Unreal Engine) and are seeking a skilled 3D Environment Art generalist who can help bring a striking, cohesive universe to life. You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets. The ideal candidate has strong 3D modeling and texturing skills and can show modular environment art pipeline experience covering structures, props and organics. While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.

Responsibilities

  • Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline.
  • Create high-quality hardsurface assets such as props and environmental set pieces.
  • Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs.
  • Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.
  • Consistently deliver polished, production-ready work that enhances the overall quality bar.

Requirements

  • 4+ years of industry experience.
  • Demonstrated ability to create high-quality 3D environment art assets for games.
  • Strong understanding of modeling, UVs, baking, and PBR texturing workflows.
  • Experience in modular environment art creation and execution within a game engine.
  • Proficiency with Substance tools (Painter and/or Designer).
  • Experience working in a collaborative environment with Art Directors and cross-disciplinary teams.

Pluses

  • Sculpting skills for natural forms, organics and foliage.
  • Experience with Unreal Engine PCG system.
  • Passion for science fiction and action games.
  • Interest in worldbuilding, cinematics, or visual storytelling.
Company context

Working remotely at Blackbird Interactive

Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.

Headquarters
Canada
Team size
201-500
Founded
2007
Remote policy

Remote hiring signal is inferred from active confirmed-remote job listings.

Application process

Review current openings on Blackbird Interactive's official careers page before applying.

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