Salary not listed
Salary details are shown when available from the source listing. Sign in before applying so the role can be reviewed against your resume, salary goals, seniority, timezone, and location eligibility.
Decision details from the source listing
3+ years stated
Listed as unavailable
Legal eligibility to work in Canada, Residency in Canada
flexible
These fields are normalized from the employer's text. Confirm details on the employer site before applying.
What this posting tells you
UI/UX Designer role at Blackbird Interactive for a 5-month contract. Remote-first and flexible but must reside in and be eligible to work in Canada. Requires 3+ years of professional UI/UX design in game development, strong design and collaboration skills, experience with Figma and Adobe tools, and familiarity with cross-platform UX and accessibility. Salary not specified.
Design and creative, QA and testing, Software
Canada
America/Vancouver
mid · full_time · contract
- Compensation is not listed
Design and creative hiring on WFH.team
Category counts come from WFH.team's latest published remote job market snapshot.
Explore the remote job marketUI/UX Designer (5-month contract) at Blackbird Interactive
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is looking for a UI/UX Designer to help adapt a large, established simulation game to new platforms. You'll design intuitive, readable, and engaging player experiences that feel native to each platform while preserving the depth and functionality of the original game.
Working closely with design, art, engineering, and production, you'll improve existing interfaces, create new interaction patterns, and help shape a polished, accessible player experience. If you enjoy solving usability challenges and making complex games approachable, we'd love to hear from you.
Responsibilities
- Collaborate with design, art, engineering, and production to adapt UI and UX systems for new platforms
- Design user flows, wireframes, mockups, and interface layouts for new input methods and platform-specific interactions
- Improve navigation, readability, accessibility, and overall usability
- Identify UX challenges introduced by platform transitions and develop player-focused solutions
- Maintain consistency with the game's visual style, information hierarchy, and interaction patterns
- Participate in design reviews, playtests, and usability evaluations, incorporating player feedback into your work
- Champion usability, accessibility, and player-centered design throughout development
Requirements
- 3+ years of professional UI/UX design experience in game development
- Experience designing interfaces for complex gameplay systems or feature-rich applications
- Strong understanding of UX, information hierarchy, accessibility, interaction design, and usability best practices
- Proficiency with Figma, Adobe Photoshop, Illustrator, Adobe Animate, or equivalent design tools
- Experience designing controller-first interfaces and platform-specific UX
- Strong communication and collaboration skills, with experience working across design, art, engineering, and QA
- Ability to clearly communicate design intent through mockups, documentation, and presentations
Pluses
- Experience with game ports, remasters, or cross-platform development
- Experience designing UI for simulation, strategy, management, or other systems-heavy games
- Background in visual design, typography, iconography, or information visualization
- Experience with usability testing and accessibility
- Familiarity with console, PC, and cross-platform UX
- Passion for creating elegant, intuitive interfaces for deep gameplay systems
Working remotely at Blackbird Interactive
Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.
- Headquarters
- Canada
- Team size
- 201-500
- Founded
- 2007
Remote hiring signal is inferred from active confirmed-remote job listings.
Review current openings on Blackbird Interactive's official careers page before applying.